ωΘĿƒ
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Post by ωΘĿƒ on Jun 10, 2010 17:11:33 GMT -6
Table of Contents
The Classics Canines and Felines Woodland Creatures Mythical Birds Horses and Hoofed Creatures Scaly Creatures Water Monsters Miscellaneous
*Keep in mind that no matter what, all mythical creatures may only have one (1) major ability they are born with. Smaller, less useful abilities may be added, but it is a slippery slope scenario, and the admin may not accept all of them!
**Also! Unless the [life span age # here] tag is placed on a race name, then the standard life span is 100 years of life! Stick to it!
***One more thing. For immortal charries, we have an age limit of 400-500 years so that they aren't 'masters' right off the bat. There is an item in the shop that can remove that age limit, however.[/b][/size]
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ωΘĿƒ
Ze Admin
[M:27290]
Pffft! I'll get the security guard penguins on them! No sane people allowed! Artichokes only!
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Post by ωΘĿƒ on Jun 10, 2010 17:12:18 GMT -6
The Classics Dragon[immortal]: Dragons are the most famous mythical creatures in history, ranging from the early Ethiopia to the Pyramids of Egypt straight into modern times. They are giant thick-scaled lizards, usually with wings and the ability to breathe fire, though Dragons can breathe any range of elemental breath, all depending on the dragon's type and race.
Griffin: Griffins are the race of knowledge. They pride themselves in fantastic displays of magical lore and tales of old. Anything that is worth knowing, some Griffin somewhere is bound to know it. They are also extremely protective, often hoarding treasure selfishly in caves or dens and harming anyone that dares approach.
Human: Humans are the universal race. There are smart ones, and strong ones. Artsy ones and odd-ball ones. And ones that don't even fit in with all the different cliques. They can take on any social structure, and can adapt to any of the different races' ideals. Now, whether or not they know that the kid they sit next to in geometry is a flaming bird is a completely different story.
Phoenix[immortal]: Phoenixes are the race of emotion. They are purely driven by impulse and need, and because of that, they can be extremely unpredictable and dangerous. Some are truly compassionate. Some are violent and vengeful. Some are even tortured artists, but all are wayward and sensitive, driven by heart alone. Phoenixes, like dragons, are elemental mostly, and they can breathe and exert fire, ice, etc. powers.
Unicorn: Unicorns are the graceful, one horned horses of myth and legend. Some are known to have healing powers, and some others may even have wings. Unicorns are generally dainty and can be vain, but can at times also be wild and unruly enough to stave off even a dragon! It all depends on the temperament.
Chimera: Chimeras are the race of individuality and change. Just like their forms can be made of any animals, so too can their personalities be like night and day from one another. As you can imagine, this makes them very confusing, and often times they can be an untrustworthy race, even to each other. Chimeras are not generally known for their ferocity, but they are not dainty like unicorns and usually are not afraid of a fight
Chimera Making Rules[/u] Since Chimeras are, in essence, any combination of two or more animals, you may pick and choose your form at will. There are some limitations, though: - you can't have more than 10 different animals to one form
- your animal combinations must go with your powers (meaning no flying if you don't have wings, etc.)
- you cannot have more than 3 heads (they can have different personalities, if you want)
- all animals must be real, but the coloring does not have to be realistic (imaginary chimera morphs are a special character type, and there are not many of them)
[/size]
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ωΘĿƒ
Ze Admin
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Pffft! I'll get the security guard penguins on them! No sane people allowed! Artichokes only!
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Post by ωΘĿƒ on Jun 10, 2010 17:13:10 GMT -6
Canines and Felines Bicorne: A sleek, gorgeous panther that stalks and eats small mythical creatures and humans. The Bicorne has jagged claws and catlike stealth, making it hard to hear as it approaches.
Cactus Cat: A small, scraggly cat with fur like cactus needles that can sometimes be poisonous. The cat, though small, tends to have a huge drinking problem, and loves to have any kind of alcoholic beverage, misbehave, then pass out.
Ccoa: A cat with fur the color of the weather (meaning, gray, white, or blue) with the power to cause a specific type of weather pattern. some cause rain, while others cause sunny days, fair breezes, and even fog and ice storms. Each cat can cause only one type of weather pattern, and cannot undo it once it is caused.
Cheshire Cat[immortal]: A most peculiar, skinny, striped cat who is able to change it's fur color and is usually seen sporting a wild, toothy grin. The cat is able to grow or shrink in size, disappear and reappear at will, and enjoys engaging others in amusing but often vexing conversation. The Cheshire Cat also has the ability to jump into people's dreams, where it may bother and annoy them even more.
Criosphinx[500]: A lion bodied sphinx with the horns of a ram. the Criosphinx is exceedingly proud, thinking itself superior to others and acting that way constantly.
Culopus: A smallish wolf with a mane of thorns and the head of a porcupine. The Culopus can raise the thorns on its head and shoulders just like a porcupine can, and sometimes the needles are poisonous.
Galley Trot: A shaggy white sheep dog, adorable to look at, and with a friendly attitude, but that is able to at any time inspire vast amounts of fear in its target.
Garm: A black dog, always seen with blood spattered across its pelt. the Garm is gloomy in nature, and can predict misfortune and sometimes even cause it.
Imdugud: A winged lion that, when angry or upset, causes great peals of thunder and lightning; and roiling clouds of mist.
Kenamia: A huge jaguar that is relatively defenseless most of the time, but turns inconsolably vicious during the day and night of the full moon, eating and killing any living things in its path. Kebamia can not remember what they’ve done after their rampage, and sometimes do not even know that they are dangerous until told.
Kludde: Kludde are the divine winged wolves of legend. They are benevolent and honorable, a true warrior race. They usually stand taller and are larger than most normal wolves, and are capable of telepathy. They are also remarkably tribal, worshiping the moon and banding together in wolf packs as they mostly do not trust other races.
Mafdet: A smaller than average panther, but with a deadly attitude and poisonous hooked claws that at first paralyze, but after three swipes kill. The poison does take a few hours to kill, though, and is very painful to experience.
Nekomata[300]: A long cat with a forked tail, usually seen walking on its hind legs. They are capable of performing limited necromancy, have an immunity to most poisons, and are also capable of illusionary techniques similar to the Kitsune's. Their main weakness is the light of the full moon, as it has the power to reveal their tail and ears while in human form. They also have an immense fear of dogs.
Stone Lion[immortal]: Stone Lions are much like gargoyles in that one minute they are normal cats, and the next they are pure, hard stone. Some say they are merely spirits that inhabit a normal statue, forcing it into life, but we know today that they are a type of shapeshifter, able to make their fur rock hard in an instant. They are playful but can be malicious, and sometimes enjoy hunting people.
Tezcatlipoca: A cat that does not exactly have fire powers, but can heat its fur up to such a high temperature that no one can touch it. It can also melt through things like plastic and plaster walls.
Warg: Powerful, demonic wolves. They are huge, normally standing as tall as a full-grown man. They appear to be weak and scraggly, but they can take down prey very easily. An aspect that they enjoy flaunting, as Wargs tend to lack morals and will kill, be it out of out of boredom or vengeance, whenever they feel like it.
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ωΘĿƒ
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Post by ωΘĿƒ on Jun 10, 2010 17:13:59 GMT -6
Woodland Creatures Barguest: A ghastly black or dark colored bear with glowing red eyes and a malicious or sorrowful nature. The bear can always be seen dragging an iron chain along with it, causing eerie clanking sounds as it approaches. The chain can be a powerful weapon, and the Barguest can control its movements to entangle its victims, giving them a taste of its own pain and misery, but only if the chain is fully wrapped around them.
Emusha: A bigger than average bear, usually light colored, that has a prickly nature but is good at heart. The Emusha can make water dry up in an instant, and can be known to cause drought.
Kitsune[1,000]: a fox that cane be any range of fur from black to white, and have a spectral aspect to them. Kitsune are powerful illusionists, and can make visions powerful enough even to trick themselves. Whenever a Kitsune becomes a human, their power is stored in a palm-sized pearl. Taking this pearl can cause the Kitsune great weakness, and may even have them fall over the thief's control. Returning this pearl can similarly grant the returner the Kitsune's undying loyalty. Kitsune can have up to seven tails, and the number varies by age and power. They also have an immense fear of dogs.
Matlose: A bear capable of walking on two feet, only the size of a human, but with the ability to wail horribly. The wailing sound causes paralysis, but only as long as the Matlose keeps screaming.
Mi’raj Al[immortal]: A yellow colored hare or rabbit with a single shimmering horn growing from its forehead. The Mi’raj Al has all the abilities of a unicorn, being able to purify poison with its horn and make any water safe to drink.
Ratatosk: A squirrel that looks normal enough, but can run faster than any eye can see.
Wolpertinger: Wolpertingers are the adorable little sprites of the forests, living peacefully as protectors of the plants and animals in their domain. They do not have many powers, other than those used to control small plants and talk to animals, but they are impossible to catch if in wilderness, and love to play pranks on people who wander too close to them.
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ωΘĿƒ
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Pffft! I'll get the security guard penguins on them! No sane people allowed! Artichokes only!
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Post by ωΘĿƒ on Jun 10, 2010 17:14:36 GMT -6
Mythical Birds Ababil: Enormous birds that take a liking to dropping large objects on their prey to kill it before eating. They easily consume elephants and other large land and sea animals, and are cousin to the roc of Africa.
Achiyalabopa: A beautiful rainbow winged bird, deceiving in its beauty, as its wings are also razor sharp, and shaped like knives that can cut through anything but the hardest flesh and bone.
Charadrius[300]: A prim little bird with brilliant white feathers that glow faintly in the dark. The bird is gentle in spirit, and has the amazing power to literally burn away sickness or injury, blasting it with white hot flame until there is only heath.
Estas: The Estas is a crane like bird with a long neck and usually white, gray, or light colored feathers. It does not have fire abilities, but can cause ice to melt with its breath or by flapping its wings.
Firebird[immortal]: A bird made entirely out of gold and jewels, with gemstone eyes and feathers of pressed gold leaf. The Firebird has no real powers to fire, despite its name, but has an uncanny ability to find and dig up treasure wherever it may be.
Hamsa[immortal]: A lovely, lusciously plumed goose that is nearly impossible to kill, but easily enough injured. The Hamsa can willingly bring out feelings of hope, trust and serenity in others, and is a diligent peacekeeper.
Haraesvelyr[immortal]: A bold and valiant eagle that stirs up winds with its wings. The dead and the evil cannot stand its presence, as it has a painful effect on them. As such, the bird is good at seeing the good from the evil.
Karina[500]: A witty old owl, nice enough to know, but that has a secret craving to eat young children and mythical creatures. Karina usually cannot resist this urge, though they are not evil, and will often feel sorry for what they’ve done afterwards.
Lyre Bird: A bird with long flowing tail feathers that can read minds, mindspeak, and knows all languages. They are usually very intelligent, and can be shy at times.
Moon Bird: A white bird similar to a crane or heron, that sheds its bird feathers to swim in lakes and sing as a child human. After its bath the Moon Bird dawns its feathers and flies up to the moon, its song clearing the clouds away and making the rest of the evening warm and lovely.
Nkombe: A white falcon with gold spotted wings that brings forth light. It can cause its feathers to glow brightly, shoot beams of light from its eyes, and even sometimes blind people, though it is a pure and good entity by nature, never wishing to harm unless in self defense.
Nyx: A black raven, the exact opposite to the Nkombe, with powers of darkness spouting from its wings. It can darken small areas around itself, and spreads a thick black haze to confuse people. Unlike the Nkombe, the Nyx is evil, and loves to use its powers for ill.
Raicho: A small yellow or orange bird, about the size and shape of a finch, that has a deafening call. It's song sounds like the clap of thunder, and can become so loud that it causes deafness for a small amount of time.
Xecotcovach: A bird that can, at will, cause and cure blindness. It often does this just for fun, but the blindness only lasts a day if the bird does not cure it first.
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Post by ωΘĿƒ on Jun 10, 2010 17:15:15 GMT -6
Horses and Hoofed Creatures Aetolian Boar[500]: A remarkably straight-laced creature with a powerful charging strength. The boar is known widely to protect the weak and dish our justice to the evil of society.
Beiguad: A handsome boar with smooth silky fur and white curling tusks. The creature is known, despite being a pig, to have an unnatural charm, and can seduce the opposite sex into doing things for it. Only strong minds can resist the boar’s irresistible charm.
Busse: A creature with the body of a bull and the head and antlers of a full grown stag. It has the ability to change the color of its fur and blend into any environment, becoming almost invisible (emphasis on almost).
Eale: A horse like creature with a tasseled tail and sharp teeth. The Eale also has huge ram horns that it can swivel and move at will to attack things from either the front of behind.
Fishohkow: A brown or black colored moose that loves to wade in water harmlessly, drawing people in close enough so that they may stomp them to death and eat them whole. Fishohkow are not usually evil, but have a large appetite and anger easily.
Nakki: A water horse with fins on its hooves and the tail of a fish. Similar to the Hippocampus, the Nakki likes to drown people it lures in with its voice. Unlike the Hippocampus though, the Nakki can also cause whirlpools, and likes to use this method more than any other to lure victims to their doom.
Siuushko: A horse the size of a pony that can teleport up to one mile in any direction.
Sleipnir[400]: The divine eight-legged horses. The fastest horses on Earth, they are able to traverse the land, over the sea, and through the air. Their eight legs are said to represent the eight directions of the wind, as they gallop as quickly as it. They are also remarkably just and loyal creatures.
Thestral [immortal]: Thestrals are sinister-looking winged horses with skeletal, sleek bodies. They have leathery wings which look like those of a bat, and a face which looks a bit like that of a dragon. However, the only beings who are able to see a Thestral are those who have witnessed and fully accepted a death. As dreadful as they may appear, Thestrals are gentle creatures and some even allow beings to mount on their backs, ride, and even train them. They only attack when necassary...and when necassary, things do tend to get bloody, according to their fangs and powerful hooves. Other than that, these creatures are most of the time misunderstood.
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ωΘĿƒ
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Pffft! I'll get the security guard penguins on them! No sane people allowed! Artichokes only!
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Post by ωΘĿƒ on Jun 10, 2010 17:15:41 GMT -6
Scaly Creatures Amphisbauna: Amphisbauna, or just Amphis, are a race of silent ferocity. Their first head is that of a dragon, their body of a lizard or dragon, and their hind tail is that of a snake, deathly venomous and able to strike faster than the human eye. Some Amphis have wings, and some can shoot their venom into the eyes like acid. They are usually unfriendly, but can be loyal if you gain their trust.
Dahak: A malicious, three headed serpent resembling a dragon, but lacking a dragon’s good nature and instead despising all things right and pure. The Dahak can sometimes breathe flame and fly, but cannot breathe anything else but fire like a dragon can.
Dodongo[300]: Dodongos strongly resemble giant iguanas. They crawl upon four legs, moving slowly and have the ability to breath fire. They are also able to burrow underground and move about by quickly digging tunnels beneath the ground.
Hornowrm: A vile serpent that burrows into the ground, only to come up and spear its victims with the four ram horns splayed over its head.
Kurrea[200]: A vicious crocodile, no bigger than any other, but that mercilessly chases down and eats other mythical creatures. It has no liking to eat humans, strangely enough, and will even befriend them happily.
Lightning Serpent[500]: A winged snake that feeds on lightning and uses it as power. The Lightning Serpent can only really control and create lightning if it has eaten enough recently.
Lou Carcolh: A serpent much like a mollusk that has a huge, hard shell that it drags around and a squishy body that leaves a slimy trail behind. It can use its slime as a sticky glue, causing enemies to get stuck on either the ground, or other things that they touch.
Mamalamba: A snake with the power to cause a sort of inebriated state, not true drunkenness, but something awfully close. Symptoms include dizziness, drowsiness, lack of inhibition, and sometimes black outs.
Pihuechenyi[500]: A winged snake, big as a person but extremely thin. The snake is perhaps the closest thing to a vampire you can be, as it drinks the blood of either people or other mythical creatures, hunting them or feasting off them while asleep. The Pihuechenyi also cannot stand sunlight, as its eyes are weak and it is blinded easily by harsh light.
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ωΘĿƒ
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Pffft! I'll get the security guard penguins on them! No sane people allowed! Artichokes only!
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Post by ωΘĿƒ on Jun 10, 2010 17:16:05 GMT -6
Water Monsters Abaia[immortal]: A giant freshwater eel that lives at the bottom of a lake, guarding all the fish within. the eel does not eat the fish, but rather thinks them its children, guarding them jealously from anyone who would harm them.
Doraghow[900]: A massive otter, about the size of a horse, that is particularly good at crushing things with its paws. It has a playful nature though, and will usually avoid hurting anyone as long as it has a few meters of water to splash in.
Elbst[200]: Extremely similar to the Loch Ness monster, it lives in the water and has fins, but can walk for a limited distance on land. The Elbst loves to devour sheep while no one is looking, and can predict the weather and astronomical events like meteor showers and eclipses (it cannot cause them, however).
Kraken[700]: Colossal sea-monsters who bear a great resemblance to the giant squid. They normally reside at great depths within the ocean or even a large lake, but they do come to the surface, usually to attack ships or whatever has strayed too close to their territory.
Migas[1,000]: A huge flat monster shaped like a sting ray, but with tentacles coming out of its sides. The Migas likes to sit at the bottom of a lake or river and wait for someone to come to the shore, then it uses its long tentacles to drag them under the water and drown them.
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ωΘĿƒ
Ze Admin
[M:27290]
Pffft! I'll get the security guard penguins on them! No sane people allowed! Artichokes only!
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Post by ωΘĿƒ on Jun 10, 2010 17:16:43 GMT -6
Miscellaneous Baku[immortal]: A tapir with the body of a horse, head of a lion, and legs and paws of a tiger. the Baku is a spirit creature, feeding off the bad dreams of others and leaving only pleasant ones to settle the sleep.
Clockwork[Undetermined]: A race of creatures that range in a variety of shapes, they are beings made from clockwork invisioned and created by Leonardo de Vinci, and enchanted by other mythical creatures to have minds and freewill. They are made either from wood or aluminum metals and need to be re-cranked every few days or risk death. It would also appear that the more complex the clockwork body is the more sentient the clockwork being is. Clockwork beings arnt really evil or good they just try to live everyday the best they can.
Feilian: Similar looking to a Hippogriff, the Feilian has the head of a sparrow, the horns of a bull, and the legs and body of a stag. it is known sometimes to have wings, and can beat its wings hard enough to cause small gusts.
Grylio: A brightly colored salamander that looks ordinary enough, but likes to poison people's food and drink with a toxic slime secreted from its skin. Ingesting this slime can cause paralysis.
Itzpapalotl: A cute little butterfly that, if it lands on a plant, can cause that plant to grow and do its bidding. The Itzpapalotl is usually kind and generous though, so this power is more often used for good or to protect it from predators.
Jidra[immortal]: A literal living plant, able to move its leaves and vines and grow at will, but not very fast or maneuverable. The Jidra must always, in its plan form, have at least one root in the ground at any given time or it will wither and die.
Marsh Moaner[dead]: A creature similar to a banshee who appears as nothing more than a mist. They drift around, screaming mournful and irritating songs and they feed upon feelings of displeasure. Due to the fact that they're mists, heat and dry weather will do them harm.
Ngofariman[900]: A big, human sized monkey that loves to laugh as it swings through trees and loves even more to play pranks on people. The Ngofariman are usually good natured, but can’t resist a little mean spirited trickery.
Payatami: A butterfly creature with a longer than average wingspan. It holds spores in its wings, and by flapping them too hard can release the spores that cause fear and hallucinations. The Payatami isn’t evil, but can be scared easily, causing it to accidentally harm others with its spores.
Pooka[600]: A six foot animal – it can be any animal – that likes to lead people into wild and dangerous adventures. The Pooka is a spiritual creature, and cannot be touched or held. It also can only appear in its true form to one person at a time, appearing invisible to everyone else. Despite the Pooka’s mischievous intent, it will always lead its victim safely out of harm in the end.
Tsuchi Gumo[unknown]: A giant spider that ensnares creatures in its vast webs to eat. It is not always evil, but can be at times, and is very quick to label you as food.
Ugiuknarpak: A rat, about the size of a dog, that has a longer than average tail. It uses its tail to whip its enemies, slashing at them with such speeds that it can split skin open.
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